Using class websites to monitor and improve learning outcomes - Part III


Technology in Education: Examples

There are many kinds of computer and non-computer technologies currently in use in traditional classrooms. Among these are:

  • Computer in the Classroom: Having a computer in the classroom is an asset to any teacher. Teachers are able to demonstrate a new lesson, present new material, illustrate how to use new programs, and show new websites. (5)

  • Class Website: What better way to display your students' work than to create a web page designed just for your class. Once a web page is designed, teachers can post homework assignments, student work, famous quotes, trivia games, link to resources, and so much more.

  • Class Blogs and Wikis: These are some of a variety of Web 2.0 tools that are currently being implemented in the classroom. Blogs allow for students to maintain a running dialogue, like a journal, of thoughts, ideas, and assignments that also provide for student comment and reiterative reflection. Wikis are more group focused to allow multiple members of the group to edit a single document and create a truly collaborative and carefully edited finished product.

  • Wireless Classroom Microphones: Noisy classrooms are a daily occurrence, and with the help of microphones, students are able to hear their teachers clearer. Learners learn better when they hear the teacher clearly. The benefit for teachers is that they no longer lose their voices at the end of the day.

  • Mobile devices: Mobile devices such as clickers or cellphones can be used to enhance the experience in the classroom by providing the possibility for professors to get feedback.

  • Interactive whiteboards: SmartBoards, etc. provide touch control of computer applications.

  • Online Media: Streamed video websites can be utilized to enhance a classroom lesson (e.g. United Streaming, Teacher Tube, etc.)

  • There are many other tools being utilized depending on the local school board and fund availability. These may include: digital cameras, video cameras, mobile phones, document cameras, or LCD projectors.



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